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2000-12-30
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HORRUM ver. 0.99 beta
GAME
This game is 100% playable 3d action/racing.
Maybe it's not so attractive as the commercial
projects, but the budget of this game is 0.0$,
and all development tools are share/freeware :
Compiler : LCC-Win32 (freeware)
Painter : PaintShop Pro 5.0 (shareware edition)
Modeller : MilkShape 3D (shareware edition)
Composer : DigiTracker
For me, this is a playable cool small game, which
demonstrates my experience in 3D/OpenGL/Graphics/
Game/Math programming... something like prof.CV :)
GRAPHICS
Cool 3D OpenGL accelerated graphics, Infinite random
road which never ends.
The engine doesn't use mimpaps, because some video-
cards (like voodoo rush/voodoo graphics, permedia)
have only 4 MB texture memory.
Reflections are realized with multipass texturing
(not multitexturing extension) for old cards again.
SOUND and MUSIC
All sounds and music are sampled at 11MHz for small size.
Music part : "Reflections Overruled", composed by me in 2000.
I like this sound !
version release : 30.12.2000
new features : sound and music
Code ,Design ,Music : Jordan Tuzsuzov - |Mordred|
http://mordred.8m.com
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mordred@dir.bg
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